Model the interior
Start with the project as you already draw it — walls, joinery, furniture, lighting. No render engine, no export gymnastics, no second copy of the model to maintain.
How it works
Voxel Studio takes the interior model you already have and turns it into a photoreal 360° walkthrough your client can step into — from the plan grid to the link you send them.
Seven steps
Each stage runs on the file before it, so nothing gets rebuilt twice and every tour stays tied to the model it came from.
Start with the project as you already draw it — walls, joinery, furniture, lighting. No render engine, no export gymnastics, no second copy of the model to maintain.
Lay a grid over the plan and pick your capture points. A camera drops at every intersection and writes out one spherical image per point, plus a minimap so you can see where you stood.
Link the points into a route people can actually walk. Set the doorway a viewer steps through, the direction they face when they land, and which room they see first.
Every panorama is rendered up to photoreal in one pass — real materials, real daylight, consistent from node to node so the space doesn't shift character as you walk through it.
Swap the sofa, change the flooring, warm up the lights. Edits apply to the finished tour, so you answer a comment in an afternoon instead of re-rendering the set.
The final pass takes each panorama to 4K, so grout lines, fabric weave and timber grain hold up when someone leans in on a big screen or puts a headset on.
Send one link. It opens in a browser on any phone or laptop, works in a headset, and stays password-protected and yours — the panoramas never leave your platform as loose files.